


Less of an intellectual though, unlike say Tim Drake, Barbara Gordon or Bruce himself.Ĭarrie Kelly: Yes, Dark Knight Returns: I'd actually like to do her as Batgirl for this game. He seems like he'd be very focused on Stealth, Breaking and Entering, and two fisted melee, with ranged and use of disguises as secondary factors. I still wanna keep as much of the core of the character as possible though. I want to stat him out as a Fairly new to the gig Robin. So, I'm looking to get help figure out how I would stat out the following. But sadly, my ability to use M&M any edition's character creation crunch is horrible. I want to have some characters, plural, ready to go, if the game gives me a another dropped player and a chance to jump in. Games power level is 10, 150 PP.Īlright, now that the info dump is out of the way. This was set up by the DM to make it easier for players to get there characters to break in. Game is set in a custom Alternate DCU, where some things are different but the overall feel is familiar. The last member was initally another reader, but got in when a previous member, playing a new to the gig Robin, dropped out. Right now, the team is Arrowette (A green Arrow protegee), Ardent (A Project Camdis Clone of Martain Manhunter.), Indigo (Blue Devil's Illegitimate Daughter.), A Shadow manipulator who is not a legacy character and doesn't have a code name yet, Red Hood (A variant where old Jason is once more willing to obey the no killing rule and is semi-back with the bat family.), and Catwoman (Selena Kyles Protegee, who has a mystic Amulet helping augment her skills and ability's.) Now, the system is Mutants and Masterminds 3rd Edition, or DC Adventures. And as one of the readers, I'm one of the people who is gonna get first pick if one of the players drops out for what ever reason, as happens in Play by Post games. I've got a Teen Titans game I've been watching on another website.
